init: rebuild myplayer-backend
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package xin.merlin.myplayerbackend.utils.result;
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import lombok.AllArgsConstructor;
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import lombok.Data;
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import lombok.NoArgsConstructor;
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import java.time.LocalDateTime;
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@Data
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@NoArgsConstructor
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@AllArgsConstructor
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public class Response<T> {
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private int code;
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private String message;
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private T data;
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// 请求成功
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public static <T> Response<T> success(ResultCode code , T data){
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System.out.println( LocalDateTime.now()+" success : \n"+code);
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return new Response<T>(code.getCode(), code.getMessage(), data);
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}
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public static <T> Response<T> success(ResultCode code){
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System.out.println( LocalDateTime.now()+" success : \n"+code);
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return new Response<T>(code.getCode(), code.getMessage(),null);
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}
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// 请求失败
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public static <T> Response<T> fail(ResultCode code){
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System.out.println( LocalDateTime.now()+" fail : \n"+code);
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return new Response<T>(code.getCode(),code.getMessage(), null);
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}
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}
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@@ -0,0 +1,37 @@
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package xin.merlin.myplayerbackend.utils.result;
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import lombok.Getter;
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/**
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* 通用状态码枚举类
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*/
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@Getter
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public enum ResultCode {
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SUCCESS(200, "成功"),
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BAD_REQUEST(400, "请求参数错误"),
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UNAUTHORIZED(401, "未认证或登录已过期"),
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FORBIDDEN(403, "无权限访问"),
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NOT_FOUND(404, "资源不存在"),
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SERVER_ERROR(500, "服务器内部错误"),
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// 自定义业务错误码
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USER_BANNED(1000,"用户被封禁"),
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USER_NOT_FOUND(1001, "用户不存在"),
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USER_EXIST(1003,"用户已存在"),
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USER_PASSWORD_ERROR(1004,"用户密码错误"),
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USER_VERIFICATION_ERROR(1005,"验证码不存在或错误"),
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USER_SEND_TOO_FAST(1006,"用户请求过快"),
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USER_SEND_TOO_OFTEN(1007,"请求次数过多,已被限制"),
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ORDER_NOT_FOUND(2000, "订单不存在");
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private final int code;
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private final String message;
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ResultCode(int code, String message) {
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this.code = code;
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this.message = message;
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}
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}
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