feat: scene built, basic function completed

This commit is contained in:
2026-07-03 22:06:54 +08:00
parent 1995835c12
commit 99bcfccc94
8 changed files with 221 additions and 191 deletions

View File

@@ -0,0 +1,18 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraControllerX : MonoBehaviour
{
[SerializeField]
private float mouseSpeed = 20f;
void Update()
{
float mouseX = Input.GetAxis("Mouse X");
transform.Rotate(Vector3.up * (mouseX * mouseSpeed));
}
}