def parse_game_state(data): player = data.get("player", {}) state = player.get("state", {}) return { "timestamp": data.get("provider", {}) .get("timestamp"), "player":{ "name": player.get("name"), "team": player.get("team"), "health": state.get("health"), "armor": state.get("armor"), "helmet": state.get("helmet"), "flashed": state.get("flashed"), "smoked": state.get("smoked"), "burning": state.get("burning"), "kills": state.get("round_kills"), "headshots": state.get("round_killhs") } }